Colgar Outrider

Tall and powerfully built, Colgar cuts an imposing figure. Now with a shaved head and wind burnt face devoid of tattoos. He dresses in the furs of his homeworld over his bodyglove for now.

Description:

Colgar Clanless, Moritat Blood Cult, Feral Worlder, Death Cult Assassin

WS 61 ***A
BS 48 *
S 41 *
T 43
AG 50 *
*
IN 36
PER 34 *
WP 43 *
FEL 26 *M

AWARENESS 20
CONCEALMENT +20
DODGE +20
INTIMIDATION +20
INQUIRY +20
SEARCH +20
SCRUTINY +0
SILENT MOVE +20
SURVIVAL +20
TRACKING +20
CLIMB +10
SWIM +0
NAVIGATION (GROUND) +20
SECRET TONGUE (moritat)
0
SPEAK LOW GOTHIC +0
SPEAK TRIBAL DIALECT +0
COMMON LORE (underworld) +0
SECURITY +20
ACROBATICS +20
SHADOWING +20
LITERACY +0
WRANGLING +20
COMMON LORE (imperial creed) +0

ambidextrous
assassin’s strike
basic weapon training (las)
basic weapon training (SP)
berserk charge
combat master
counter attack
deadeye shot
deflect shot
dual strike
fearless
furious assault
hard target
heightened senses (sight)
heightened senses (sound)
jaded
lightning attack
lightning reaction
marksman
melee weapon training (chain)
melee weapon training (power)
melee weapon training (primitive)
melee weapon training (shock)
pistol training (bolt)
pistol training (SP)
precise blow
quick draw
rapid reload
sharpshooter
sound constitution 3 (of 9)
step aside
sure strike
swift attack
thrown weapon training
two weapon training (melee)
two weapon training (ranged)
wall of steel

Preternatural Speed (Lighning attack 1/2 action, can Lightning on a charge)
Cult of Blood (auto confirm righteous fury, 1 pen on all melee weapons)
fate:3 insanity 8 corruption 5
wounds 14
XP 13900
already adjusted for talents & skills & whatnot:
2 Best Quality Power Swords 1d10E
6+S P -7 Balanced(+10 Parry), Power Field, Best +10WS Tearing
Best Quality Syn-Skin AP2 all, +10 Move Silent and Concealment, invisible to IR & Dark Sight
Badge of Office, Micro Bead, Injector, 3 do
ses of Slaught

Best Quality Mono Knfe 1d5R+1+S P-3 Mono, Best 10BS Tearing
Best Quality Bow 1d10R P-0 30m rng clip 1 Rld 1/2 Primitive, Reliable, Tearing
Best Quality Throwing Knives 1d5
1+S P-3 5m rng carries 7, quick draw mono best(+10WS) Tearing

Cameleoline Cloak, Multikey, Corpse Hair Charm, IR Goggles and Photo Contacts, Filtration Plugs, Chrono, Spare Microbead.

Bio:

Colgar was born to Cyrine, first wife of Thaddius, warchief of the Red Skull tribe on Volonx, a failed agriculture world, now given over to nomadic tribes that fight over salvage rights and water. He was taken to the black caste wagons and trained as one of their own, receiving the dagger tattoo of the assassin’s guild. His cheeks were colored with the red courage stripe for his first raid against the Three Bones tribe and later received a black and purple stripes for his first kill as an assassin and his ascension to adulthood as “crown prince”. He came to the attention of Inquisitor Astrid Skane for use in a mission against the Beast Cult that was making headway onto Volonx. From there he became part of a team of her agents.

Now returning to Volonx after having his beliefs in the Emporer tested, once by being shot from the sky over Scintilla, and again when witnessing the murder of the freedom fighters for using scavenged ork weaponry to survive. Colgar finds his Father and brother dead, and his mother and sister taken slaves by the Three Bone tribe. In rage he cut a bloody path through them at the head of the remnants of the Red skulls, now lead by his youngest brother Fral, but was too late to save his relatives from death at the hands of the war chief of the tribe. In grief he turned to the Moritat and they explained to him the sins of using the modern weapons, and how that lead to the death of his family members. Now repurposed by the Moritat he seeks out the team of agents that he calls friends.

Colgar Outrider

The 513th's Dark Heresy Campaign RPF